| bio | website | |
|---|---|---|
| location | ||
| age | ||
| visits | member for | 2 years, 2 months |
| seen | Sep 24 '12 at 22:38 | |
| stats | profile views | 2 |
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Jul 5 |
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Where can I publish a 50 fps video? Whoa, indeed. I suggest you make that your answer and I'll accept that, since that's the only site I've seen yet (not the best name... but still) |
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Jun 30 |
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Where can I publish a 50 fps video? It looks like it's 25fps. The video was shot in 50fps and then slowed to 25fps. |
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Mar 6 |
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How do I detect scene changes in Adobe Premiere? That website design doesn’t inspire confidence, hope it can do the job... Thanks! |
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Feb 7 |
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Is it possible to recreate VirtualDub Deshaker functionality in Adobe Premiere/After Effects? Unless you know of a way to plonk a VirtualDub savefile right into the Premiere timeline, just like one can do with AE compositions? I'd love to be able to do that. |
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Feb 7 |
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Is it possible to recreate VirtualDub Deshaker functionality in Adobe Premiere/After Effects? Yep, it's a royal PITA up until CS5.5, when the Warp Stabilizer finally makes this a child's play! What's wrong with VirtualDub: nothing, it just doesn't exactly integrate into the editing workflow. You can use it to deshake one clip, but if you're editing a video composed of 50 clips, VirtualDub just doesn't cut it. (and I avoid intermediate renders like the plague) |
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Dec 19 |
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How do I detect scene changes in Adobe Premiere? @Speldosa I suppose anything along those lines would be very helpful, so I'll update the question a bit. |
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Oct 23 |
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What is the orbiting technique involved for this scene [youtube]? I believe this works by using only a small number of cameras, together with some really clever software which reconstructs a 3D model using stereoscopy and infers textures from the shots. It can then be re-rendered at any angle as slow as necessary. |