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From the individuals I know in this space, I understand there is an element of side-chaining which is utilised in many high end games, but apparently an equally important aspect is in composing your score to include multiple paths: I haven't got the right terminology for this, but effectively what they do is use side-chaining to reduce the volume of the ...


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The single most important things are to make sure you feel like you are charging appropriately for the work you put in, and to tightly scope the work, with specific acceptance criteria, usage and contract terms. Even if it is a short deliverable, if your preparation time is going to be many hours due to a specific build then you should budget for that. If ...


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Interesting reading on the subject: LucasArts patented the iMUSE (Interactive MUsic Streaming Engine) in the early 90s, which was a (genius) musical system that transitioned between music as the player transitioned between scenes. Essentially, when the player chose to move from one scene to another, certain instruments would fade out, and new ones (with a ...


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The free and open source alternatives to Photoshop and Illustrator are Gimp and Inkscape, respectively. While Adobe has introduced some flexible payment options, their cost can be prohibitive to the non-pirating hobbyist or independent developer. Don't overlook Paint.NET on Windows; it's actually pretty capable as an image editor.


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I would recommend learning Illustrator and Photoshop for 2d work. Illustrator is a vector graphics program and will produce very small and infinitely scalable art work as the graphics are defined as line and curve strokes with various different types of fills. I believe XNA has vector graphic support. This would mean that the resolution could effectively ...


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You are hitting a bottleneck of some kind - from your description it is hard to see whether it is CPU or I/O based, but things that could well be culprits: You are only running with 3GB of RAM - this is pretty low. The Java engine can require large amounts of RAM. I play a fair bit of Minecraft and 8GB really helped me out! A Core 2 Duo is not exactly ...



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