Hot answers tagged producing
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As a amateur electronic music producer who spent eight years in a non-goal directed "playground" approach to music production, I can tell you that the last year of goal-directed practice has been more fruitful than the other eight put together.
Let's talk about some basic principles of music creation and how they apply to electronic music in particular. ...
9
The engineer is the "equipment operator". His expertise is choosing the right equipment for the job and using it in the right way to achieve the desired effect. His role is analogous to that of the cameraman in film production.
The producer is kind of like a project manager. His job is to get all the individuals - musicians, vocalists, engineers - to ...
9
As far as I know there is no formal agreement on when these may or may not be used.
I tend to assume they mean the following, and would use them in these ways if I were in these situations:
X featuring Y: Generally Author X's work, but includes some significant contribution by Author Y. For example, Y sings a lead melody on one of X's tracks, but isn't ...
7
I bet this won't be the best answer but let's give it a shot shall we?
Different DAWs do different things.
I wouldn't recommend Ableton Live or Propellerhead Reason for someone who wants to record a live band - both DAWs are oriented to a more software generated sound and sample handling situation.
The same way I wouldn't recommend Pro Tools for someone ...
6
So, what is the law when it comes to doing a remix?
It's pretty cut and dry: unless the copyright holder on the performance has licensed it under a remix-friendly license like the Creative Common's license that allows reuse of the work, you're going to need to seek out and obtain permission to use any portion of the recording (even as little as three ...
6
The easiest solution would be to just use apple's say text-to-speech program. Try $ say hello on the command line.
Any sound can be broken down into a series of sine waves. The easy way to do that is via the Fourier Transformation. Then you can re-synthesizer with an inverse-fourier tranformation, which essentially means playing back the sine waves with the ...
5
If you're on a Mac you can use Skype + Rogue Amoeba's Audio HiJack Pro + GarageBand to pull together some great sounding podcasts without breaking the bank.
You can use Audio HiJack Pro to record your Skype conversations in GarageBand. It'll let you route the Skype audio to a track in GarageBand. Once your conversation is in GarageBand you can splice it up, ...
5
For introductory material, you won't go far wrong with getting a few books by Paul White (editor of Sound on Sound magazine). He's done a whole series of really helpful short books, including:
Basic Digital Recording
Basic Microphones
Basic Mixing Techniques
Basic Home Studio Design
Basic Effects and Processors
Basic Mastering
Basic VST Instruments
Basic ...
5
I find it better to render in 24bit with no dither then allow whatever I use to convert the resulting WAV file to mp3/whatever to dither it down if needed.
I contacted the Ableton support team about this problem a while back and they recommended ditching the dithering after I sent them a demo set with comparisons of sine wave sweeps.
One way you can check ...
5
While I don't know of any standard practice for this, I'd say use your ears. You've tried it with the noise removal tool, now try it by adding room noise as best you can - if indeed the change is too noticeable, then scrap it.
If you're not sure if your ears are deceiving you or not, have some friends listen to it on both your system and theirs, before and ...
5
Unfortunately your theory of how the human voice is made up is not accurate enough to make this possible - you just can't get the detail.
However, there are a wide range of examples of partial emulation of vocal tones, using combinations of effects and notes - see Steve Vai's guitar at the start of California Girls or Greasy Kid's Stuff for a couple. He ...
5
As we tend to work with up to 50 separate tracks before mixdown, including synths, drums, live instruments, vocals etc.,getting this right is essential in my band.
Core to our approach is compression and equalisation:
Every channel has a compressor added for final mixdown to ensure we have a predefined range per channel
Each channel has an equalisation ...
4
Personally, I think the best way would be to train your ear so you can recognize when something is offpitch. Even the best singers cannot perfectly reproduce every note, and you'll know something's not autotuned when you hear pitch variation. To start this, I recommend interval training.
There are technical methods also. In a frequency plot of a vocal ...
4
The signal-to-noise and distortion ratio might be useful to think about.
You are either adding additional noise or you are kind of converting noise to distortion...
Adding additional noise would have more effect on the SINAD ratio than converting noise into distortion. The same can be noticed with our ears, you hear a bit of noise much easier than a bit ...
4
NINJAM
The only thing I know of for live collaboration in music is NINJAM.
If you're talking about asynchronous collaboration (where people are working on the project at different times), you could still use Dropbox (or any similar service - Amazon's Clouddrive might be more cost effective for large media file sharing) and share the DAW project files as ...
4
I've never tried it but Yamaha's Vocaloid technology was developed for this purpose. I think it's more designed for robots and anime characters, but maybe with the right processing in Logic it could work for what you need.
Check out http://en.m.wikipedia.org/wiki/Vocaloid for more info.
If you try this please report back results, I'd be curious to know how ...
3
While I find the first answer very comprehensive and accurate, I would like to present a wider perspective.
Electronic music is not so far removed from any other music that you should not consider the traditions of musical training.
How much have you developed your musical talent?
Consider your knowledge of music theory and history (western and other ...
3
You may be able to do some layer-inception, and have two different layers be children to one layer.
Here is how you can set up your layers:
Right click near one of your instruments and insert a new Layer. Click on the Layer to open up its properties. There is a button "Set Children". In order to set your children (the instruments you want to alternate on), ...
3
You may be thinking of Live's Follow Actions, which can be leveraged using clip envelopes and Instrument Rack devices to change synth sounds like you've described.
I don't think FL Studio has a feature exactly like that, but I believe you can automate the volume of an instrument by right clicking it and choosing "Edit Events." Obviously this won't allow it ...
3
While Wordpress itself does a lot of RSS side of things. We use the podpress plugin to wordpress to make the updating of iTunes and tracking of downloads easy. It just makes management that much easier..
Also if you're on a Mac, I have a automator workflow to compress, add the tags and upload the files to the remote server. I will try to clean it up and ...
3
There are a few things to consider...
The main question is whether or not you will be live streaming, or simply recording--the answer will determine which path you will go down.
The podcast recording scenario is the simplest when considering how to capture the Skype feed. There is a Skype add-on app called Pamela Call Recorder that can capture and record ...
3
What you experience might be true indeed - in terms of different, not better quality. The reason this difference occurs is very simple:
There are some effects in Live that have their default 'quality' settings set to normal instead of best (i.e. Reverb - the rendering difference between the different quality modes is pretty obvious here). It is like this ...
3
Autotune (and pitch correction in general) is an effect, and like any other effect, often the best way to identify it is just to be familiar enough that you know what it sounds like! Listen to recordings known to have it and not have it, in a variety of settings. In short, train your ear. Having a good sense of pitch seems to help.
If possible, get your ...
3
The performers have their own vision on "time" and on "getting it right".
These are the two points where you have to talk about, he sure wants to "get it right". So when you both have the thought that you're doing it perfect, you might not just want to record it once but record it multiple times. This allows you to easily replace the bad parts instead of ...
3
Here are some techniques and things I used improperly for a long time that I think will help you. Luckily for you, I've researched a lot of techniques for dubstep and EDM in general. And I have a lot of experience with NI Massive.
What I did for a long time was use the EQ too boost the loudness of my instruments which is NOT what you want to do. Using the ...
3
A popular technique to do this is to layer breaks into the beat. These really help fill out the frequencies and give the whole beat a 'groove' as these breaks tend to be sampled from older tracks where the drums are played live. For instance, in drum and bass, a big % of the tracks use breaks such as the Amen, The Think Break, Apache Indian, Funky Drummer ...
3
Informally, I would think this would be a bad idea - you really don't want to annoy the directors by spamming them with emails.
I speak to a lot of festival directors on behalf of my band (music, not video, but I feel the principle holds true anyway) and what they want to see is evidence of your following, examples of your work, and positive evidence that ...
2
http://en.wikipedia.org/wiki/Audio_engineering
Producer, engineer, mixer Phil Ek has
described audio engineering as the
"physical recording of any project—the
placing of microphones, the turning of
pre-amp knobs, the setting of
levels—and the producer is the guy who
directs that process."
Producer says: "Make the bass beat phatter". The ...
2
Take a look at http://www.premierepro.net where I'm sharing some project templates. If more people share their own templates there, it will become a great resource for free Premiere Pro templates. Everything you see on http://www.premierepro.net is free for both commercial and private use, and you can even download free sample chapters from the book "The ...
2
If you're looking to create dynamically interesting music then you should go easy on the compression. Compression can give a kind of 'warmth' by making everything sound bigger and bringing out the bass.
I've over compressed everything in the past trying to keep up with the 'pros' and I just can't do it like they do. It makes my ears hurt. And even the ...
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