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6

You should use an expander when an outright gate will sound really unnatural (and that is not the desire). For example, if your vocalist has a really distracting breathing sound when idle, an expander will reduce that without completely eliminating the attendant ambiance that makes a track sound coherent (which is why it's important to record a minute or ...


6

I think the answer depends heavily on the type of sound source , the style of music and your personal preferences as recording engineer/mixer/producer. For modern rhythmic music, I see two opposing forces: as the recording engineer and mixer, I prefer the source be completely free of any reverb or other coloration. That gives me complete freedom to shape ...


6

Yes, the reverb can be added back in, after the fact. This technique works very well, and is used in recording studios all the time; it gives you the flexibility of choosing what kind of reverb you want, and how much reverb effect you wish to apply to the sound. Modern convolution reverbs simulate the sound of an actual room, and provide a very high ...


5

Audio Units is an API which is compatible with Open Source Software licenses. There can, in theory, be open source plugins released in AU format. In practice, there are not a lot of high quality ones available (that I know of), but here are some that I found: http://destroyfx.smartelectronix.com/source.php http://sourceforge.net/projects/rhamsynth/ ...


4

Mark, While "sims" in your comments is correct that it does depend on the source material, and I've never met two professional mastering engineers with the same signal paths, I will give a shot at trying to answer your question based on my own mastering work. Generally my chain ends up in blocks, in the following order, though any block may be in or out at ...


3

It really depends on how much you care about realtime operation. VSTs tend to be used both for production and performance, but with video, because there's so much more processing involved, things tend to be split between production and performance. That being said, for production, After Effects plugins are probably the closest analogy. For performance, ...


3

This is the case with many mid to high end audio hardware - the compute intensive tasks are handed off to processors on the card so that your CPU doesn't need to handle them. For creating/mastering/mixing multilayer projects, especially those with plugins or real-time effects or transitions in any DAW I would recommend an external card to handle these ...


3

I have had pretty good luck with Reaper on my old single processor PC (Reaper also works on the Mac). I haven't done anything with sampling, but even with my slow computer I have been able to play back several tracks with EQ and lots of effects on each channel without taxing the system much. Reaper also has a way to link to other computers running reaper ...


3

Actually, a compressor's main purpose is not always to increase loudness. It can be used in many other functions such as shaping transients, controlling variable peaks and just generally modifying the dynamics of it's input. The maximizer's purpose is to increase loudness. They have various methods for accomplishing this and some even claim not to effect ...


3

There are at least 2 open-source standards for audio plugins in the Linux world, LADSPA and its erstwhile successor LV2. They were designed for Linux, but at least LADSPA has been ported to Windows and Mac OS, and there are cross-platform hosts such as Audacity that support LADSPA plugins on all 3 platforms. If you aren't stuck on a particular DAW ...


2

GPU Impulse Reverb VST by Nils Schneider does convolution using OpenCL allowing you to get really good Reverb/Cabinet emulation effects without taxing your CPU. The author has been keeping people updated and providing support on this thread at KVR for some years now.


2

In order to solve my problem, I renamed the VSTPlugins folder in my environment, in my case: [System Driver] \ Program Files \ Steinberg \ Cubase 5 \ VSTPlugins changes to [System Driver] \ Program Files \ Steinberg \ Cubase 5 \ VSTPlugins2 Then I re-loaded my project and voila, it loaded! Now, it loaded, but there were errors, in my case: The plug-in ...


2

Ah! Here's a good answer from someone who had the same frustration as I experienced:


2

Voxengo have a plugin called Recorder that does what you want, available for Windows and Mac. It's free too.


2

If you have a hardware midi controller with dials or faders you could assign the midi CC of one of them to the parameters you wish to change on each instance and set all tracks to armed. This would change them all instead of just one in the same way that you can play multiple instruments at once.


2

After a quick google I was able to find the following: Link to download Wavelab 7 manual (Chapter 12 for plug-in info) Wavelab Elements 7 manual (Chapter 10 for plug-in info) These should give you all of the information you need to do a feature by feature comparison. I hope this is helpful :)


1

I did a little bit of searching and I was unable to find anything similar. That being said, if they're discontinuing a product, there's a good chance that a new version will be released. Failing that, your best bet is the RECEPTOR - I'd buy one myself if I had the money. The problem with devices like these [And my guess as to why they're rare] is the number ...


1

After a long time of messing aroung I got it to work by tricking the software into thinking it was actually in the default location it likes at 'C:\Program Files\Adobe' by creating directory junctions. In order for it to work the hard drive must be formatted with the NTFS filesystem. I used http://code.google.com/p/symlinker/ to create the directory ...


1

you might find what you are looking for in audiomastermind, i think Deloizer free VST Plugin would satisfy your needs


1

It sounds like you just need to quantize the MIDI data since E-Drums work with MIDI. The sample is played using the MIDI data, and thankfully we can change anything about MIDI data. Just drag it where you want it to sound and you're done. If that's the case, the way you'd do that depends on your program.


1

http://www.kvraudio.com/forum/archive/effects/2004-02/35651.php http://www.softpedia.com/downloadTag/VST+recorder http://www.hgsounds.com/shop/vst-plugins/hgs-wav-recorder-vst-plugin http://www.loopers-delight.com/LDarchive/200306/msg01128.html http://flstudio.image-line.com/documents/edison.html


1

Fuxi, you can try ndc Midi ADSR, found in FreeMusicSoftware.org, I've just tested it with Reaper 3.74 and it seems to work fine. Unfortunately its not tempo syncable - the 'segment' value is in seconds. Check out the other VSTs on the Free Music Software site.


1

If you are looking for tools like EQ, compressors, etc. Waves, Sonnox, McDSP, are amongst some of the most popular and most used in our suites. As for reverbs, Altiverb, Waves Trueverb/Rverb, Sonnox reverb, are amongst some of the favorites But I usually have a lot of fun with stuff like OhmForce, and some cheap or even free pluggos! internet is full of ...


1

Another noteworthy name is Wave Arts 5 plug-ins doesn't seem many, but the power they're packed with is just stunning. I like them for their ease of use and their quality. Trackplug is already EQ, Brickwall filter, Dynamics (gate + 2 compressors that have side-chaining and lookahead), output gain + limiter, basically all you need for a channel strip. They ...


1

There are a many open source VST plugins. Many of these can be compiled cross-platform. Here's a few of them: zynaddsubfx - a powerful open source synth Linux Sampler - a sampler discoDSP Highlife Sampler - a sampler source code here Freeverb3 - a reverb mda plugins - a collection of effects Juno 6 - a software instrument ndc plugins - a collection of ...



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