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6

In the studio I record my guitars directly in to Cubase or Guitar Rig with no distortion before the record chain. This way I can alter the effects precisely (I pop them in the effects loop) and is the way most studio work seems to go with other bands I know. If you do mic up your amps, you can get a very live sound, but it takes a lot of work to get it clean ...


5

The classic "tone stack" or three band EQ found on many guitar and bass amps is not usually implemented as three separate second order filters, but rather one third order filter with three parameters. As a result, the various "bands" aren't shaped and defined in the way you'd like. In particular, there is no "flat" setting and the range around 1kHz is ...


5

For electronic, hip hop and house, you should be able to get a lot done with samples of the classic drum machines. Things like the Roland TR-808 and TR-909, the Linn Drum, and other classics. If you google around, you can find plenty of free or donationware sets. There are also commercial sets that are very nice, though most good software samplers will come ...


4

Dr. Mayhem has offered some very good solutions for 'direct in' recording however, I would like to add a note about live recording. Many guitarist especially blues players think of the electric guitar as only half of their tone, the other half being their amp. These folks spend hours having their vacuum tube amps tweaked for optimum bias of the power tubes ...


4

It's called a hidden track. Back in the day when CDs first came out, many artists put an extra song on the CD that was not available on the cassette version. It was probably a marketing thing to get people to buy the CDs. Later when CDs were more popular, some CDs started including a hidden track in the manner you described in your question. Some are ...


4

A boom could be done a zillion ways. If you have a composer and a full orchestra: Timpani coupled with several double basses playing a quick bowed low note or longer depending on how long you want the boom. A "boom" could be interpreted many ways including collecting real sounds and in post production lower the pitch and cut the sound envelope to make a fast ...


3

From the individuals I know in this space, I understand there is an element of side-chaining which is utilised in many high end games, but apparently an equally important aspect is in composing your score to include multiple paths: I haven't got the right terminology for this, but effectively what they do is use side-chaining to reduce the volume of the ...


3

Here are some techniques and things I used improperly for a long time that I think will help you. Luckily for you, I've researched a lot of techniques for dubstep and EDM in general. And I have a lot of experience with NI Massive. What I did for a long time was use the EQ too boost the loudness of my instruments which is NOT what you want to do. Using the ...


3

Usually, people write a score including the lyrics and the notes. For electronic music, you can write the singing part in MIDI, convert the MIDI to a score (MuseScore does it very well using MusicXML), add lyrics (ith the same MuseScore), and send the score. It's when people will read and sing the score that you can judge their voice quality and ability to ...


2

Interesting reading on the subject: LucasArts patented the iMUSE (Interactive MUsic Streaming Engine) in the early 90s, which was a (genius) musical system that transitioned between music as the player transitioned between scenes. Essentially, when the player chose to move from one scene to another, certain instruments would fade out, and new ones (with a ...


2

If you want to make modern electronic music you will need something else that the good old TRs ;) You can try a slightly different approach than pure samples if that's an option. As a producer of European electronic music I found ReFX's Nexus helpful from time to time. This is a so-called ROMpler (software based), a mix between sampler and synth, which ...


2

I don't know of any editor that do this natively, but there are plugins such as the RedGiant's Trapcode Sound-Keys (it has a free trial so you can check it out first) which allow you to this is a fairly easy manner.


2

A solid understanding of, and lots of experience with mixing is of course difficult to do without. But I wouldn't necessarily consider that a trick. I think one of the industry standard tricks is TC Electronic's Finalizer. It uses a combination of frequency based compression, limiters, normalizers, etc. to really fill out the frequency space. They're not ...


2

I'm not a FL Studio user, but I'd be surprised to find that there are no active forums full of FL Studio users. That said, the other DAWs you suggest break down as follows: ProTools is said to be great at audio and weak at MIDI. It seems to be the go-to choice for full-serivce professional studios. As far as I know, you can't run VSTs natively in ...


2

Sound On Sound's Synth Secrets series is a goldmine of info about synthesizers. My problem is I have no clue where to start. Start by talking to people. In person if you can, or in forums. Try to avoid buying stuff right away. Use free software like Audacity and Pure Data as well as the demo modes of the various commercial DAWs and synths. This is a ...


2

The single most important things are to make sure you feel like you are charging appropriately for the work you put in, and to tightly scope the work, with specific acceptance criteria, usage and contract terms. Even if it is a short deliverable, if your preparation time is going to be many hours due to a specific build then you should budget for that. If ...


1

You can use SoundHound or one of the similar services to see if your clips are known to their database. They look for similarities in waveforms etc. Can you ask the person who gave the clips to you? Failing that, unfortunately you run the risk of the owner asking for a share of any money earned, and generally cases rule in favour of the owner if you ...


1

Listen to this track, I hope it sounds close to what you're looking for: http://www.miksmusic.com/positive-and-upbeat-guitar-music-for-youtube-corporate-video It's royalty-free and you can license it instantly online to use in youtube videos or corporate videos or commercials. If you're looking for more royalty-free or legal free music check out this ...


1

Simple answer? Google it. There's a ton out there, you just have to start searching. Helpful answer? Here are a few sites to get you started: http://www.seabreezecomputers.com/tips/freemusic.htm http://incompetech.com/music/royalty-free/index.html?collection=026&page=1 http://square-peach.com/terms.html Other than that it's just a matter of hunting ...


1

This is a lot of hard work by a lot of hard working professional people that obviously love what they are doing as witnessed by how easy they made it look. First start with this really talented band that knows their material inside and out. Take a close look, do you see any other mics in the scene beside the one for the lead vocalist? There's no mics on ...


1

To do a video like that you can use any pro or semi-pro editing suite. But they will not enable you to produce something like that unless you have some experience in directing and in composing. There really is nothing deeply technical required to do this, so unfortunately you won't be able to just buy some software and assume you can do this.


1

Regarding what you will be using your program for, FL Studio seems to be best suited. FL Studio has tons of resources via their online forum -- http://forum.image-line.com/ Scott, Nucleon, and others are actually surprisingly very helpful and answer quickly. Also to mention, you may be intersted in checking out my site http://www.Beatstruggles.com -- ...


1

FL-Studio has become one of the BEST DAWS available now. It had humble beginnings, but has flourished in advancements over the years. On version 10 now, Image Line Software has created a powerful DAW for those that want to utilize both loops, synthesizers (VSTs), AND Live Recording. (and No, I do not work for Image Line or affiliated in any way.. - Though I ...


1

It depends on what kind of music you want to do: Remix/mashup other people's music to create new songs? --> VirtualDJ Create your own songs --> Any DAW; Live, Reason, Cubase, FLStudio (My favorite) To achieve the best means of music production in VirtualDJ, it is beneficial to have external hardware to use with it- i.e. your own DJ controllers. If you're ...


1

Rather than automatically generating visuals based on sound, which is difficult to do meaningfully, why not make your own music performance more visual? This way you don't need a VJ, you can create a visual show, and people will be watching YOU instead of the visuals you project? You can use input devices that are impressive to watch in a live performance ...


1

Pretty much any video editing software can do this - if you have Windows, you can use Moviemaker (free, bundled with Microsoft Live these days) The idea is you populate the timeline with all your video clips, and add whatever transitions you need, then add your audio to the sound track. The only problem is that Moviemaker does not support 3Gp, so use a ...


1

Bell Labs once defined noise as "unwanted signal" with that in mind you might want to try the following with your Blackberry recording using a free download known as Audacity. I have used Audacity but not for these purposes so I do not feel completely comfortable offering this as a solution. However, since it's free software, and it should not take too much ...



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