Hot answers tagged linux
8
You could start out with a powerful "Analog" style or FM style synth like Native Instruments' Massive or FM8.
If you are really focused on additive synthesis or you'd just like something more flexible, consider the following modular environments:
Linux Friendly:
CSound - text mode synthesis and composition language. Extremely powerful, moderately steep ...
5
THE open source DAW is ardour. It is built on jack, a low latency audio driver daemon, and it has all stuff that you expect in a DAW, multi-track recording/editing/mixing. No windows support though, which shouldn't be a pain for open source enthousiasts, as jack offers support for most well-known audio interfaces.
3
The very simple answer is yes - all these tools have open source equivalents...after a fashion. But they haven't had as much development, as there is less money going into them - so you may need to work out alternative ways to create some effects...
and that will take more time for skilled people - which costs more than using tools
So I reckon @filzilla ...
3
The production group you refer to has a team of 20 guys ("no girls") and 40 computers. Do you think there is an open source for 20 CGI professionals and 40 computers too? This is a very real production company with a budget to get things done. They have created enough attention to fund the project 'Iron Sky'. No easy task.
What you are asking is like this, ...
3
You're on the right track with -crf and x264 (the H.264 encoder), and it should provide the "quality threshold" that you're looking for. CRF is recommended if you want a certain output quality and output file size is of less importance. Conversely, performing a two-pass encode with -b:v is recommend if you are targeting a specific output file size and ...
3
I would actually suggest the same thing Mulvya suggested. Whenever I've needed to do stuff like this when dealing with 3D animation renderings, I've renamed the files to make them sequential. It's just easier to work with that way in a lot of different software unless you need to preserve the file names for some reason. Total Commander is also a great ...
3
LinuxAudio.org (check "Resources" link) for links; JACKaudio.org for JACK audio docs
Ardour is an excellent Linux DAW
Audacity is a very popular audio editor
PureData is an audio/MIDI/video Swiss Army knife (by authors of, influenced by MAX/MSP)
SooperLooper is a really cool looping sampler
Hydrogen is a good drum machine
Rosegarden is a good ...
3
Go check Ubuntu Studio out.
But here's the problem: the JACK Audio system used with Linux is not intuitive. The software as a whole is buggy, lagging and offer little support. I've tried producing with Linux but it's really REALLY hard. There's a very community doing it, so everything about it is rather limited. There's no 'hardcore' producing tools for ...
3
Devices are often picky, and specifications are usually too uninformative so it's always trial and error. For example, your link indicates that the phone supports MP4 playback, but that is simply a container than can utilize several video and audio formats.
MPEG-4 part 2 video and AAC-LC audio
(partially based on the working video details you provided)
...
2
Linux... keyboard and mouse... newbie...?
I'll second ananth.p's suggestion to try a tracker -- one of the easier computer music tools. It's essentially a standalone sampling synth / drum machine program with an old-school interface (see http://en.wikipedia.org/wiki/List_of_audio_trackers for screenshots and more info). Try MilkyTracker for starters.
If ...
2
I have the M-Audio Keyrig49 and it works perfectly on Debian/Ubuntu/Mint.
The setup is like:
MIDI controller -> JACK(Qjackctl as a frontend) -> fluidsynth(Qsynth as a frontend) -> Monitors/Headphones.
I've used with Linux MultiMedia Studio and it works too.
No external drivers needed.
Just make sure to have a proper JACK configuration.
2
USB MIDI is a supported standard on Linux, so it should be plug and play. I've had success with a Korg nanoKontrol and an M-Audio UNO MIDI interface, although the latter needed me to install an extra driver. I don't know if that is required for all MIDI devices.
I've not done much with MIDI, but I've had to set the MIDI Driver in JACK settings to 'seq' and ...
2
This keyboard should work just fine. The keyboard hooks up to the computer via USB. The computer then needs the proper USB MIDI driver to communicate with the keyboard.
A quick Google for "m-audio 88es linux" got me this result among others which seems to say that at least someone got it working.
2
with ffmpeg 0.11.1 it's as easy as:
ffmpeg -f image2 -i %*.png out.avi
From the man page, in an example under "Video and Audio file format conversion":
When importing an image sequence, -i also supports expanding shell-like wildcard patterns (globbing) internally. To lower the chance of interfering with your actual file names and the shell's glob ...
1
If you are on Linux I recommend supercollider or pure data. There are also other modular synths on Linux, which are more turn key than PD or supercollider, which are more like programming languages. Check out this project http://alsamodular.sourceforge.net/
1
For both Ubuntu and Mac, you can consider giving Blender a try. Although it is a 3D modelling and animation suite, newer versions have extensive and powerful compositing tools, including a good camera tracker, video editor and chroma keyer.
Blender might seem a little hard to understand but it is not. If you are doing a fresh start with a new software, ...
1
You won't need the Master Collections. As you say, it comes with a bunch expensive extras.
You can go for the Adobe Premier Pro which comes with a basic chroma keyer, and/or After effects which give you a little more to tweak with.
However, these doesn't come in Unix/Linux versions, but if an option you can check them here:
...
1
This will depend a bit on exactly what is in the files. They may be just audio, but they may have midi bits and pieces in there as well.
In your .band file, you should have a media subfolder, and the audio tracks should be in there (as .aiff files if I recall). Any audio app should let you import them and let you save as wav, mp3 or whatever. I'd use ...
1
"RTP MIDI" in the iOS world is a combination of two standards:
the RFC 4596/6295 standard for sending MIDI streams over RTP
links, and a thin session management protocol Apple invented
for setting up the RTP MIDI sessions. The Scenic project appears
to support the first but not the second, and thus won't work in
your application. To my knowledge, no one has ...
1
It's not as hard as it seems. Here's a simple setup on an old EeePC 701 (but I also run it on my PC, both with WattOS installed). The blogpost is in Dutch, but the pictures basically tell all about configuring QjackCtl, with a simple midi-keyboard. Also I use Hydrogen, Yoshimi and Hydrogen, and record it in Audacity.
...
1
Answers
I. a learning problem and reference-request.
Please, see very good examples here. The code can also become
useful
here. Good tutorial video here. Main docs here.
II. I am using DVO -layout where many keys such as " and ' are broken -- and many hotkeys are broken (things are apparently
hard-coded to QWE -layout).
...
1
Some novel ideas
physical: better CPUs, more RAM
crowdsourcing: render farms & distributed rendering like here
knowledge & experience: elegant simple shortcuts -- keep things simple: no smoke or fluid etc CPU-expensive stuff
Perhaps Related, found after some googling but not sure
...
1
You could try:
Turning off ray tracing
Lowering the resolution
Turning off soft shadows unless needed
In Blender, use the Simplify option
These and others are covered in this blenderguru article
1
To make your vector artwork into a playable movie file, it will have to be rendered, and another term for rendering is rasterizing. For example, in printing, a single image is rasterized when a vector image of a page is converted to the tiny dots the printer produces on the page.
Digital movies exist in pixel-based raster formats, so each frame of the ...
1
You do need to keep in mind that, there is an entire production team behind that movie, with some money to start.
However, a lot of this can be accomplished in Blender.
Blender is the free open source 3D content creation suite, available
for all major operating systems under the GNU General Public License.
Full movies have even been made on Blender, ...
1
Generally, Ardour is the go-to DAW for Linux. As for software with more specific purposes, I would just search through the software center for whatever you're looking for and see which one you like best- maybe starting with the ones with higher ratings.
It is easier, with Linux, to take a more modular approach to music and sound development by using jack.
1
If you want to use native VSTi under Linux, you have only two options:
http://renoise.com - excellent tracker, with great community, fast, stable as crazy, fully featured, rich in internal plugins.
http://www.energy-xt.com/ - not tracker, but offers typical horizontal timeline. Pretty fast and stable, but without multicore support and without 64bit ...
1
From a quick search over at KVR, I could recommend the following:
Jost - http://www.anticore.org/jucetice/?page_id=4
Ardour - http://ardour.org/
MusE - http://www.muse-sequencer.org/
Out of the three, I've only used Ardour and played around with Muse. Jost looks good though considering it's a JACK application.
1
I think Renoise might fit the bill, which is a tracker-style sequencer that does support VST. However, VST plugins don't run on Linux natively (they're compiled for OSX or Windows), so unless there's some kind of wrapper software, you can't use them in Linux. However, Renoise supports LADSPA and DSSI plugins which I believe run on Linux.
1
The Reaper website says it will work in WINE. I have had good luck running Windows apps in WINE in the past, but I have not tried Reaper on it.
It is a great inexpensive DAW with VST support. The demo is fully functional and they do have some instructions in their forums on how to install in WINE.
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